Tabletop Forge 2.0 is underway. Re-designing UI and doing more testing with Firefox (instead of just mostly Chrome) to make it more compatible. Code is being refactored yet again and starting over with naming and trying to make things more object oriented.
This is a major re-write but won’t delay the open beta I have planned. The open beta will use the 1.0 code but most of the “logic” for things like dice parsing will be the same.